Less than two weeks before the June 19 release of The Last of Us, its director, Neil Druckmann, said he expected the game to be split gamers. He prepared for some fans to hate it. I came across this prediction while preparing to write . I remember being attacked by its pessimism.
Undoubtedly, between a gay character, a heroine and a diverse ethnic group, The Last of Us Part 2 has the hallmarks of a game that will provoke one of the sensitive segments. , the most volatile on the internet. But I naively thought that this game was intriguing, thrilling and even deep enough to blunt much predicted vitriol.
The days after the game came out proved to me that I was spectacularly wrong.
Look over on Metacritic and you'll see that our Part 2 Part 2 has a score of 94, based on 108 critical points. User score? 4.8, from less than 100,000 people. Check out the game's hashtag on Twitter and you will find the tweets surprised about its intensity and …